Hello Everyone!
Just wanted to apologize for being away for so long! Work and family have really taken over this summer and kept me away from the gaming table, and the painting table.
But we are back on an even keel (no pun intended as you will see) and I am back at the hobby to a degree. The game to get me back into the swing of things was to host an Axis & Allies War at Sea game for my club game night last month. The game was supposed to be for four players each controlling a small task force from the British, American, Italian or German forces available.
Due to a lack of attendance at the event, only one other club member and I were available to play the game so I took the Italians against Ross with the Americans.
In a word, Ross gave me good drubbing! I only got away with the Roma (my battleship) and one cruiser meaning that I lost two cruisers and four destroyers. I only managed to sink two of his destroyers and two cruisers. Additionally, I lost three of my four aircraft and Ross didn't loose any aircraft. Oh well, we had a great time and it was good to play the game again. It reminded me that it would be really fun to run a campaign using this rule system for the battles.
Here is a link to my friend AJ's blog with some photos of my game and other games during the event.
Showing posts with label War at Sea. Show all posts
Showing posts with label War at Sea. Show all posts
Saturday, September 3, 2016
Sunday, May 5, 2013
Huzzah! 2013
I had a chance to attend the Huzzah! Wargame Convention in Portland, ME this weekend. It was a pretty good sized convention with 20 miniatures games and various board games and card games each gaming session. There were sessions on Friday evening, Saturday morning, afternoon and evening and Sunday morning.
I ran two A&A War at Sea games during the convention. Both of these games went very well. The first game was my "Changing Teams" scenario and the other was my "Convoy to Malta" scenario.
The "Changing Teams" scenario has a small French fleet trying to escape from the Mediterranean while being chased by Italian and German fleets and air units. A force of British ships is coming out to help support the French.
The "Convoy to Malta" scenario is a standard convoy game with the Allies trying to push a four ship convoy through strong air attacks and an attack force of cruisers, destroyers and submarines. The British send out a battleship and supporting ships to reinforce and protect the convoy.
I will post photos as soon as possible.
I ran two A&A War at Sea games during the convention. Both of these games went very well. The first game was my "Changing Teams" scenario and the other was my "Convoy to Malta" scenario.
The "Changing Teams" scenario has a small French fleet trying to escape from the Mediterranean while being chased by Italian and German fleets and air units. A force of British ships is coming out to help support the French.
The "Convoy to Malta" scenario is a standard convoy game with the Allies trying to push a four ship convoy through strong air attacks and an attack force of cruisers, destroyers and submarines. The British send out a battleship and supporting ships to reinforce and protect the convoy.
I will post photos as soon as possible.
Labels:
General Wargaming,
Italian Navy,
Royal Navy,
War at Sea,
WWII
Friday, February 1, 2013
War at Sea Battle
I had an opportunity to host a War at Sea game at our club in January. The battle is a what if scenario with a small French fleet attempting to flee the Mediterranean and join the Allied cause. A combined German and Italian fleet and Air Force are attempting to prevent the French escape.
There are four distinct fleets engaged during the battle. The French are sailing from the NW corner of the board to the SE corner. The Italians are sailing from the NE corner and the Germans enter from the middle of the eastern edge of the table. The British enter on the second turn if the game at the SW corner of the board.
The opposing forces are relatively equal. The French have the Strasbourg and the Dunkerque as major units supported by three cruisers and three destroyers. The British have the battleship Prince of Wales, aircraft carrier Victorious and several cruisers. The Germans have the Prinz Eugen, two cruisers, three destroyers and a couple of U-boats. The Italians have the largest force with the battleship Roma as the main unit, along with the Gorizia and a couple of other cruisers. The Axis aircraft include Stuka dive bombers, Ju-88's, and Re-2201. The Allies have a few Brewster Buffaloes, and the aircraft on the Victorious (Swordfish and Martlett).
The object of the game is for the Allies is to get the majority of the French fleet off the board and the Axis must prevent them from doing so. Sund simple, not so on either count.
In this game the French proceeded down the Western edge of the board trying to link up as quickly as possible. The German player attempted to slow them down while the Italian fleet caught them from behind. The Italians did not do a very effective job of catching up with the French and the Allies stormed over the lighter German warships. The U-boats were ineffectual and the aircraft missed their mark in nearly every attack. The game ended due to time constraints, however, the issue was never really in doubt. The Germans lost all of their ships and the Italians lost the two cruisers who got close enough to the French to come under fire. The Allies did not lose any ships.
This game had a very experienced French player who figured out early that he had to join the British fleet as quickly as possible. The German and Italian players were no experienced and they tried to attack piecemeal. They paid dearly for their lack of cooperation.
This is the second time I have played this game and the outcome now stands at 1-1. I think I will run it at an upcoming war games convention in Maine.
There are four distinct fleets engaged during the battle. The French are sailing from the NW corner of the board to the SE corner. The Italians are sailing from the NE corner and the Germans enter from the middle of the eastern edge of the table. The British enter on the second turn if the game at the SW corner of the board.
The opposing forces are relatively equal. The French have the Strasbourg and the Dunkerque as major units supported by three cruisers and three destroyers. The British have the battleship Prince of Wales, aircraft carrier Victorious and several cruisers. The Germans have the Prinz Eugen, two cruisers, three destroyers and a couple of U-boats. The Italians have the largest force with the battleship Roma as the main unit, along with the Gorizia and a couple of other cruisers. The Axis aircraft include Stuka dive bombers, Ju-88's, and Re-2201. The Allies have a few Brewster Buffaloes, and the aircraft on the Victorious (Swordfish and Martlett).
The object of the game is for the Allies is to get the majority of the French fleet off the board and the Axis must prevent them from doing so. Sund simple, not so on either count.
In this game the French proceeded down the Western edge of the board trying to link up as quickly as possible. The German player attempted to slow them down while the Italian fleet caught them from behind. The Italians did not do a very effective job of catching up with the French and the Allies stormed over the lighter German warships. The U-boats were ineffectual and the aircraft missed their mark in nearly every attack. The game ended due to time constraints, however, the issue was never really in doubt. The Germans lost all of their ships and the Italians lost the two cruisers who got close enough to the French to come under fire. The Allies did not lose any ships.
This game had a very experienced French player who figured out early that he had to join the British fleet as quickly as possible. The German and Italian players were no experienced and they tried to attack piecemeal. They paid dearly for their lack of cooperation.
This is the second time I have played this game and the outcome now stands at 1-1. I think I will run it at an upcoming war games convention in Maine.
Monday, November 14, 2011
War at Sea Game
Friend and fellow Northern Conspirator Dave Bostwick came to the house today and we played a small War at Sea game to introduce Dave to the rules. Well Dave quickly figured out the rules and about turn 2 Dave's dice rolling came around. The results - I had my butt handed to me and Dave found a WWII Naval Game that he really liked!
We played a British vs. Italian game with each side at approximately 160 points. Each side had one Battleship, three cruisers and some destroyers. The Italians had one submarine. Each side also had a small mix of A/C to illustrate the rules for Dave.
I will not bore you with the turn by turn results of the game, but suffice it to say that the British suffered greatly at the big guns of the Roma! The British ended up losing all four of their destroyers (Witte de With, Javelin, Cossack, and Vasilissa Olga) and all three cruisers (Kent, Sydney, and de Ruyter). Only the Prince of Wales survived to fight another day.
Dave and I talked about starting a Mediterranean campaign. We have plenty of ships and with just a few additional units we should be ready to go! Dave has decided to look into War at Sea in more detail and said that he may want to get into the game system with some Pacific forces as I have the Atlantic and Med pretty well covered. Sounds good to me!
Here are some photos of the game for you to take a look at:
This photo shows shows the Italians in the right foreground with Roma, Gorizia, Giuseppe Garibaldi and Scipio Africanus. The British have de Ruyter and Prince of Wales on the left. The Kent and Sydney along with two other destroyers are out of the picture at the upper right hand corner.
I took this picture as I had finished off an Italian destroyer (ship with orange explosion). Little did I know that in just a few short minutes HMS Kent (and two British destroyers) would join the Italian at the bottom of the Med!
We played a British vs. Italian game with each side at approximately 160 points. Each side had one Battleship, three cruisers and some destroyers. The Italians had one submarine. Each side also had a small mix of A/C to illustrate the rules for Dave.
I will not bore you with the turn by turn results of the game, but suffice it to say that the British suffered greatly at the big guns of the Roma! The British ended up losing all four of their destroyers (Witte de With, Javelin, Cossack, and Vasilissa Olga) and all three cruisers (Kent, Sydney, and de Ruyter). Only the Prince of Wales survived to fight another day.
Dave and I talked about starting a Mediterranean campaign. We have plenty of ships and with just a few additional units we should be ready to go! Dave has decided to look into War at Sea in more detail and said that he may want to get into the game system with some Pacific forces as I have the Atlantic and Med pretty well covered. Sounds good to me!
Here are some photos of the game for you to take a look at:
This photo shows shows the Italians in the right foreground with Roma, Gorizia, Giuseppe Garibaldi and Scipio Africanus. The British have de Ruyter and Prince of Wales on the left. The Kent and Sydney along with two other destroyers are out of the picture at the upper right hand corner.
I took this picture as I had finished off an Italian destroyer (ship with orange explosion). Little did I know that in just a few short minutes HMS Kent (and two British destroyers) would join the Italian at the bottom of the Med!
Saturday, November 5, 2011
War at Sea - French Navy
I really like the models of the French Naval units and aircraft in the War at Sea range. I have several of the ships and planes so I can do some historical as well as fictitious scenarios for the Mediterranean. Here are some of my French ships including the Carrier Bearn, Battleship Dunkerque, Cruisers Algerie and Lamotte-Picquet and a couple of destroyers.
Here is a close-up of the Dunkerque which is one of my favorite pieces. I really think the French playing pieces stand out with the khaki nametags.
Here is a close-up of the Dunkerque which is one of my favorite pieces. I really think the French playing pieces stand out with the khaki nametags.
War at Sea - The Royal Navy
Here are a couple of photos of my War at Sea British Navy collection. I have included the Aircraft Carrier Victorious and Battleship Prince of Wales and Cruiser Leander along with three destroyers and supporting aircraft. Note that even though these are all part of my Royal Navy collection I have identified allied ships with their national naval ensigns such as the Australian Leander, Canadian Haida, and Dutch Witte de With.
Here is a close-up of the Victorious with her aircraft the Dive Bomber Barracuda and Fighter Martlet Mk II.
Here is a close-up of the Victorious with her aircraft the Dive Bomber Barracuda and Fighter Martlet Mk II.
Friday, November 4, 2011
The Italian Navy
Here are a couple of pictures of the War at Sea Italian Naval Forces that I have collected. I like the boats to be on stands instead of just using the ships themselves on the table. By having the stands I can put the name of the ship and a national flag on the stand which I think really adds to the look of the playing pieces.
The ships I am showing are: Aircraft Carrier Aquila, Battleship Roma, Cruiser Gorizia, two destroyers and a stand of MTB's. Note that I identify the type of aircraft and which carrier they come from by their own stand.
Here is a close-up of the Roma
The ships I am showing are: Aircraft Carrier Aquila, Battleship Roma, Cruiser Gorizia, two destroyers and a stand of MTB's. Note that I identify the type of aircraft and which carrier they come from by their own stand.
Here is a close-up of the Roma
War at Sea
I have a pretty sizable collection of ships now for War at Sea scenarios. I enjoy the game quite a bit. It is really the only playable set of rules for WWII Naval gaming that I have ever come across. The rules are simply, yet I think they pretty accurately simulate the conflict. I am going to post some photos of the set up I use for my War at Sea collection.
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