Sunday, February 19, 2017

Iron Cross Game

I had a chance to play in a game of Iron Cross WWII hosted by my friend AJ. It was a very large game intended to introduce members of our club to the rules. I had a great time serving as the German CIC trying to defend a radar station from attacking British troops. Here is a photo of the of the amazing radar station that AJ made from scratch:




I didn't take many pictures of the game but AJ has a great write-up on his blog HERE.   I did take a couple of other pictures of the forces that I commanded during the game.  AJ has some really great armies for his 28mm skirmish games.  Right now we are playing Bolt Action and Iron Cross rules sets for our skirmish gaming.

An Infantry Squad and supporting 12cm Mortar Team.

My command team and Sdkfz 250/1 transport.  I moved into this position on turn 2 of the game and remained there trying not to get wiped out for the rest of the game!
The Allies really handed us our butts in this game.  I am looking forward to the next try at the rules so I can get some of my wargame honor back!

Starting My German 28mm Skirmish Army!

I don't usually do a Work In Progress (WIP) here on my blog, but I am starting my German Army for 28mm Skirmish Gaming and I want to chronicle the progress as I go.  I also want to put a little bit on pressure on myself to get the force painted so I can use it on the gaming table!.

Here is a photo showing the organization of the force:


The first part of this force is the infantry and some supports.  On the left are two Pak 40, 75mm AT Guns.  The crews are above them.  In the center of picture are three squads each of nine men.  Each squad includes a LMG team of two men.  To the right of the infantry is a Panzerschreck team of three men.  Above the Panzerschreck team is the command team of three men.  Behind the infantry squads is a Medium Machine Gun team.  To the right of the MMG are two sets of command figures which will be my Lieutenants in Bolt Action.  Behind the infantry is a 75mm Infantry gun and crew on the left and a Sdkfz 234/1 armored car on the right.

This will be a good force to start with I think.  Once I get these models painted, I have additional armor and some more supports to follow-up.

So, what will they be painted as?  Well, I want to have a force that is usable in Italy to fight my French forces from the French Expeditionary Corps (FEC) around Monte Cassino or against the Americans/British in the Anzio area.

I have settled on the Hermann Goering Panzer Division.  This is a very interesting unit because it was a Luftwaffe formation - but is made up of some pretty hard fighting formations, lead by good combat veterans.  This means it can be a regular or veteran unit in Bolt Action.  Also, because of the Field Marshal's intervention, the HG Panzer Division had good equipment.

Uniforms will be a very interesting mix of Luftwaffe blues, tropical tans and yellows and regular and SS camouflage!  Should be a lot of fun to paint.

Ok, I want to commit to at least one hour of work on the force each night - more if I can get the time. Should be a few weeks at the really slow pace of my painting.  Can it be done by the end of March?  We will have to see how it goes!  Wish me luck!

Saturday, January 14, 2017

Game Night Modern Bolt Action

Had a chance to host a modern BA game last night at the NC Club January Game Night.  The battle was the Kitty Hawk Down! scenario from the 2016 extra scenarios from the BA Forum.

The battle went really well and came down to the last turn when the French and African forces (under the command of AJ, Dave and Phil) finally overpowered the Rebels/Freedom Fighters (under the fanatical command of Warren and Paul).  While the Allied forces definitely killed more Rebels and destroyed more equipment, the victory came at a pretty steep cost with one European soldier killed and another one wounded, a Cobra helicopter shutdown, an African vehicle destroyed and several African troopers killed and others wounded.

Here are some photos that I took during the game with commentary:

Pre-Game Player Posing

The Cross Roads at the Center of the Table - Hey, is that motorcycle a combatant?

Yes, as a matter of fact - BOOM!  Of course, with the next French/Government Troop  Command Die the Motorcycle Died a not glorious death!
The remains of a Rebel HMG Team in a small copse of trees.


The last phase of the last turn.  The French are in a good position and the Rebels are making one last attempt.  Can they do it?

No - The French/African Government forces hold the objective at the end of the game!  The UN envoy is saved and given the differences in casualties it is a major victory for the Allies!  Unfortunately, there will be a military funeral in Paris as the French Sniper team was taken out by his Rebel counterpart. C'est la vie! C'est la guerre!

Saturday, December 31, 2016

2016 Year in Review

Happy New Year!  Here's toasting a great year around the gaming table!  The hobby year overall was a good one with new forces being raised and many a good time with good friends.  I gamed at my house, other's homes, at club game nights and at the Adler Games Cafe.  Very fun wherever I played! I look forward to even more good times in the coming year!

Here is my total of my wargaming activities for 2016.

Figures Painted
25-28mm
Figures - 136
Vehicles/Guns - 14
20mm 
Figures - 6
Vehicles/Guns - 2

Games Played
Bolt Action - 7
Napoleon's Rules of War - 4
Iron Cross - 1
Volley Bayonet & Glory - 1
War at Sea - 1
Brother Against Brother - 1

Other
28mm Figures Rebased - 11



I have to call this the year of the 28mm WWII armies.  I went for Bolt Action in a big way and right at the end of the year we have discovered "Iron Cross" which seems to have potential for a club game day WWII set-up.  We will have to see.  I'm not a fast painter at all but I think I did pretty well for me.  I have just about all of the Allied forces that I need for both BA and Iron Cross.  2017 will be my year to get an Axis force to get opposing forces on the table!

I really got away from my 20mm armies and games and maybe I can get back to them in the coming year.  I also got away from Napoleonics and War of 1812.  I hope Napoleon's Rules of War is published and we can do some gaming in that genre.

See you in 2017!

End of Year Game!

Today I had a chance to play "Iron Cross" for the first time.  I went to the Adler Hobby Game Cafe and got together with Gordon and our friend AJ for an initiation game.  As we were starting - in walked Bob O.!  He ended up joining us for a couple of turns learning the game along with me.  Bob and I decided to play on the same side reasoning that if AJ and Gordon beat us it would be the expected and if we won, it was because of our total mastery of wargaming in general!  Well, at the end of the game Bob and I had not shown our total mastery of wargaming to say the least.  We couldn't even blame it on the Dice Gods as there were very good and very poor rolls on both sides.  AJ and Gordon just used their army better than we did and in the end my French forces fell back in disarray.  Sort of just like the real Italian Campaign.

The game is very simple with only about 15-20 pages of rules including OB's.  A turn consists of each side playing a number of initiative chits with one per maneuver unit (half squad or vehicle) and then two or more for the unit commander.  Once all initiative chits are played the turn is over and the chits are collected up and a new turn starts.

The scenario today was four half squads of infantry, one light tank/recon, one medium tank, one SP ATG, one regular ATG, an MMG team, and a command team, one flamethrower team and one mortar team.  So each side started with 14 command chits.

The game is pretty simple in design but it really puts players in the role of a commander as the management of command chits is so integral to the success of your force.  Do we play more or less chits before passing to the other side?  Do you spend chits to take an opportunity fire shot and prevent an enemy unit from doing something?  Do you pass the initiative to the other side to make them spend at least one chit because they only have a limited number left?  The number of choices to make and the relative advantages and disadvantages of each possibility make it a very interesting game.

This was only the first game, and we have a long way to go before it is our favorite for WWII but the system definitely has some merit and I am looking forward to playing the next game!

Here are some photos of my brave RMLE (Regiment de Marche Legion Etranger) soldiers as they conducted their first operation under the Iron Cross rules.  I have provided comments to each of the photos.

An infantry section and flamethrower team move up the right flank.

In the center the commander leads the AT guns, an infantry section and the MMG team into the attack!

Two infantry squads move up the left flank with a medium tank in support (Grant standing in as a Sherman).

The view in the other direction of the center force with the Stuart Light tank covering the road. The yellow chit is a command chit.  The Free French marker is a "morale" marker recording the number of current hits on the unit/vehicle.

The Lee/Sherman is knocked out and its destruction has put a morale hit on the adjacent infantry section.



Sunday, December 25, 2016

BA Initiation of the Mid/Late War French

I played in a Bolt Action pick-up game at Adler's Gaming Cafe.  It was the initial battle for my mid/late war French Expeditionary Corps troops.  I wish I had picked a different night and a different opponent to debut the troops against.  I played against Don's "Dirty Germans" and his Falschirmjager made easy work of my troops as I tried to advance into the teeth of his veterans with multiple LMG's, MMG's and a horrifically effective Stug III!

Lessons learned - 1.  Don't bring light vehicles to an infantry urban fight; 2.  Don't hesitate in the face of really good troops - if you are going to die, do it with dignity on the attack!; 3.  At least try to roll one die that kills something during the evening!; 4.  Snipers SUCK!

I didn't take many pics as my troops were not on the board long enough to do anything!  Here are the couple I did take.  I was too busy getting my butt handed to me!

My troops try to fight through to the factory.  In the foreground is a recon jeep.  Mid photo is the 75mm SP ATG  and mortar crew.  The MMG was in the bomb crater but they fell victim to a German sniper during the first turn of the game.  Upper photo is the command group, bazooka team and infantry squad trying to take a covered route to the factory.  It would keep them safe for only a couple of turns.

A close up of the halftrack AT gun and the mortar team.

Overall it was a fun game.  Just wish that I had acquitted myself better as commander.  I look forward to getting another chance with them!


Tuesday, December 6, 2016

A Personal Moment

Here is a photo of our son, Andrew, 2nd Lieutenant, US Army, graduating from his Ordnance Corps Basic Officer Training Course.  We are very proud of him. Armament for Peace!