The first game was at our monthly club game night hosted by my friend Charlie G. The battle was an infantry and armor assault by New Zealand and Indian forces against the town of Cassino being defended by Falschirmjagers.
Here are some photos of the game
|The entire table. The British started on the near edge (Indian Infantry Company) and the right edge of the table (New Zealand Infantry Company and Armor Platoon). The Germans (three reduced Falschirmjager Infantry Companies) set up within the town.|
|The German command check the rules to see if they are short of MG42's!! The Machine Gun squads would definitely play a huge role in the defensive plan.|
In the second game I had friends visit the house. Andrew, his son Thomas and their friend Shaun visited and I set up a German vs British scenario to let them play the game for the first time. Shaun and Thomas played with a couple of reinforced platoons against Andrew and I pushing British Commandos supported by a some armor assets. The forces were exactly equal in numbers and composition.
Here are some photos of the game in progress:
|The overview of the Armored Car shot up the left flank of the British advance.|
|The German Recon Platoon advances under the cover of an MG42 Support Squad.|
|Commando infantry take a commanding overwatch position on a hill. In the distance, the Germans begin their well planned attack.|
|The British of 2 Commando push forward to seize a building enclosure and small woods.|
|A Commando Vickers MG Support Squad covers as a Commando Squad moves up. Unfortunately, the infantry faltered a the wall and spent two full turns trying to get over the obstacle. Their hesitation was a major negative factor on the British Advance.|
I'd like to highlight the game mat that we used for this game. It is my new Killing Fields Static Grass mat that I just purchased. I love the way the looks and mixes in with my other terrain and buildings. If you like it, check out the Killing Field site HERE to get your own.
Club members and my friends really enjoy Iron Cross for our WWII skirmish/tactical gaming. It is fast paced and the ability to distribute command tokens and activate units in any way during a turn makes players fully engaged in the game at all times. I highly recommend that if you have an opportunity to play Iron Cross that you give it a try.