Saturday, October 1, 2016

Volley Bayonet & Glory Wing Scale

Had a chance to play a game with my friend Ed using his new revisions to Volley, Bayonet & Glory.  We played two infantry brigades and one cavalry brigade per side.  The game plays very realistically and I think it is the best rules set that I have ever played for Brigade/Division Napoleonic's.

The table was 6 feet wide and 4 feet deep.  This was set up as a Spain scenario so there was only minimal terrain.  We were basically fighting over a small town with a well at a crossroads in the center of the table.

I moved forward very aggressively and ended up beating Ed to the village center.  I garrisoned the built up area with a stand of infantry and supported it with the rest of one battalion.  There was another battalion on the flank.  On his part of turn two Ed counter-attacked my forces in the village and ended up knocking me out of the built up area.  He occupied the village with his own infantry stand and he would stay there for the rest of the game.  I launched at least four separate counter-attacks of my own, but to no avail.

On turn four Ed had me seriously on the run.  He had conducted some really effective cavalry attacks using the Brunswick Hussars and it looked like my right flank was about to give in.  Just when all looked bleak, one of the Polish battalions decided it was time for the Brunswickers to head home and destroyed one of the Hussar squadrons.  Combined with the threat of charges from the Provisional Dragoon Regiment, Ed started to consolidate his gains on the flank rather then pressing home further attacks.

After turn five we faced each others lines and decided that there would be no further decisive attacks and called the game a minor victory for Ed.  He held the village, but couldn't finish me off.  I had been totally unable to move him off the crossroads.

Here are a photos that I took at the start of the game.


The battle lines face off across the table.  The French are in the foreground and the British/Allies in the back ground.  The village and crossroads that were the focal point of the battle are in the center of the photo.



The first (and only successful) French assault on the village.  I have pushed the British out of the built up area and garrisoned the town with my troops.  Looks like a pretty strong position.  But Ed needed only one turn to counter-attack and throw me out of the town.



Here are the results of Ed's counter-attack.  The 41st Foot has occupied the built-up area and there they would stay for the remainder of the game.



The brightest incident for the French was the charge of this squadron of the provisional dragoon regiment.  In a solo charge against the Swiss Regiment de Mueron (unstoppable until that point) the dragoons sent the Swiss packing!  This one action allowed the French and Polish units behind them to reorganize and stabilize what had been a very confused situation up to that point.



The Swiss at the end of their retreat from the dragoons (top center).  British artillery has reinforced the 41st Foot in the village.  The Brunswick Lieb battalion is on the right in a position to protect the Swiss and support the rear of the artillery.


Overall, this was a great game and I can't wait to play the rules set again soon!

1 comment:

Ed M said...

Thanks for having me over, Mark. It was a great day (and game).

I've put up a report on my blog as well. Check it out:

http://edmwargamemeanderings.blogspot.com/

Best,
Ed M